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Night Star
21 Mar 2009, 09:10 PM
Before T3.5 was released, there were 6 different types of villages. Now T3.5 has been released, that amount has become 12. In this Guide, I hope to explain about all of these villages in depth, making sure that I have achieved this one objective at the end. ďWhich village is the best to make my troops in?Ē

The two most important villages in my opinion are called 9 Croppers and 15 Croppers. A 9 Cropper seems to be the second rarest village on the different servers, whilst the 15 Cropper seems to be the rarest village. These already existed before T3.5 was released. I have explained quite a lot about these below, so please click on the links below to be taken directly to them:

3-3-3-9 if you want to find out about the 9 Cropper

1-1-1-15 if you want to find out about the 15 Cropper

The next three villages are important to you, depending on your tribe. One is suited to Romans, because it has more Iron fields than any other fields except Wheat. Another one is suited to Gauls, because it has more Clay fields than any other fields except Wheat. The last village is suited to Teutonís, because it has more Wood fields than any other fields except Wheat. If you want to find out more about these, then please click the following links:

3-4-5-6 if you want to find out about the Romans village

4-5-3-6 if you want to find out about the Gauls village

5-3-4-6 if you want to find out about the Teutonís village

This village that I am going to talk about is suited for all of the tribes, as it is equal in all fields except for Wheat, which by now, you should have realised that there is going to be more Wheat fields in every village. This village already existed before T3.5 was released. If I explain anymore here, then I will be explaining most of the things that I have prepared for this village, so if you want to find out more, then please click the following link:

4-4-4-6 if you want to find out more about this village

The next three villages are the important to you depending on your tribe. Again, one is suited to Romans, the other to Gauls and the last village to Teutonís. It is exactly the same as the three that I listed above, except that the other resource tile that wasnít affected in any way is affected this time. These three villages were released with T3.5. If you want to find out more, then please click the following links:

4-3-5-6 for information about this certain Roman village

3-5-4-6 for information about this certain Gaul village

5-4-3-6 for information about this certain Teuton village

The next three could be classified as Croppers. They all have 7 Wheat fields, but in each other one of them, a different resource tile is affected. I canít really see any other use for this, so Iíve honestly got to say that they have to be used for troop storage. These were released with T3.5. If you want to find out more about these three villages, then please click the following links:

3-4-4-7 if you want information about the village that has had its Wood fields affected

4-3-4-7 if you want information about the village that has had its Clay fields affected

4-4-3-7 if you want information about the village that has had its Iron fields affected

Contents:

4-4-4-6 (http://archive.forum.travian.co.uk/showthread.php?p=703354#post703354)

3-4-5-6 (http://archive.forum.travian.co.uk/showthread.php?p=703358#post703358)

4-5-3-6 (http://archive.forum.travian.co.uk/showthread.php?p=703365#post703365)

5-3-4-6 (http://archive.forum.travian.co.uk/showthread.php?p=703375#post703375)

3-3-3-9 (http://archive.forum.travian.co.uk/showthread.php?p=703377#post703377)

1-1-1-15 (http://archive.forum.travian.co.uk/showthread.php?p=703381#post703381)

3-5-4-6 (http://archive.forum.travian.co.uk/showthread.php?p=703384#post703384)

4-3-5-6 (http://archive.forum.travian.co.uk/showthread.php?p=903664#post903664)

5-4-3-6 (http://archive.forum.travian.co.uk/showthread.php?p=903665#post903665)

3-4-4-7 (http://archive.forum.travian.co.uk/showthread.php?p=903666#post903666)

4-3-4-7 (http://archive.forum.travian.co.uk/showthread.php?p=903667#post903667)

4-4-3-7 (http://archive.forum.travian.co.uk/showthread.php?p=903668#post903668)

Night Star
21 Mar 2009, 09:11 PM
http://s2.travian.co.uk/img/un/g/f3.jpg
4-4-4-6
(4 Wood, 4 Clay, 4 Iron, 6 Wheat)

This is the village that is suited for all of the tribes, as explained above. Once you have finished your registration on a server, you will find out that you start off been the leader of this village. This will always be the case, and you will never get anything else other than this village to lead at the beginning. You were given this village as your starting village, because it is equal in resources fields, as Iíve already highlighted above in the paragraph that explains a little bit about this.

This will always be your Capital village, unless you choose to make another village your Capital. The reason it will always be your Capital is to make sure that it canít be conquered as soon as you start a server, something that is extremely valuable when people have started conquering.

This village was released before T3.5, and has been a village in Travian ever since T2, from which my evidence suggests, was the first ever upgrade. (I canít find anything below T2, so Iíve assumed that it was the first ever upgrade.)

Speed Server Calculations-These are some calculations that I have done for Speed Servers highlighting the resource production and seeing in which ways it is altered by certain aspects.

All resource fields level 10:

Wood Production-2400

Clay Production-2400

Iron Production-2400

Wheat Production-3600 (Provided that you have no pop, which is impossible.)

All resource fields level 10 with... (Iíll finish this off later. Iíve got to do something important.)

Night Star
21 Mar 2009, 09:13 PM
http://s2.travian.co.uk/img/un/g/f2.jpg
3-4-5-6
(3 Wood, 4 Clay, 5 Iron, 6 Wheat)

Night Star
21 Mar 2009, 09:15 PM
http://s2.travian.co.uk/img/un/g/f4.jpg
4-5-3-6
(4 Wood, 5 Clay, 3 Iron, 6 Wheat)

Night Star
21 Mar 2009, 09:17 PM
http://s2.travian.co.uk/img/un/g/f5.jpg
5-3-4-6
(5 Wood, 3 Clay, 4 Iron, 6 Wheat)

Night Star
21 Mar 2009, 09:18 PM
http://s2.travian.co.uk/img/un/g/f1.jpg
3-3-3-9
(3 Wood, 3 Clay, 3 Iron, 9 Wheat)

I would say that if you are going for a Cropper, then take the 9 Cropper. It has a decent resource production, except for wheat where it has an excellent resource production. Last time I had a 9 Cropper, I used it for storing troops for my World Wonder Hammer. These are not that rare as 15 Cropper, and you can be sure to find them around a 50% wheat oasis.

9 Croppers are also used for supplying vital wheat to villages, especially a World Wonder in the end game. Since the wheat that you produce in this village is vital, I advise you to have a fully upgraded marketplace. I would make sure that these are kept reasonable close to a village that you are constantly going into negative wheat, such as your main raiding village if you are a heavy raider.

I am now in the process of showing some of my calculations to you, but as before, I need to make sure that they are correct.

Night Star
21 Mar 2009, 09:20 PM
http://s2.travian.co.uk/img/un/g/f6.jpg
1-1-1-15
(1 Wood, 1 Clay, 1 Iron, 15 Wheat)

Before you go for these villages, make sure that you have a couple of supply villages close to them; otherwise it is going to take an awful lot of time to build up this village if you are not a Gold User. I would normally take the 15 Cropper as my third village if I have a quite high ranking, because I am sure that I would be able to scare people off with a false threat of destruction. If I do not have a high ranking, then Iíll make sure that Iíll take this village as my second village, provided that it is close to my main village and I can successfully defend it.

15 Croppers were created for supplying wheat to villages, and holding the different sections of a World Wonder Hammer. I wouldnít necessarily create my World Wonder Hammer in here, but I guess the choice is yours. Most people decide to make 15 Croppers their Capitalís as they regard it as there most important village which must NEVER be conquered.

Night Star
21 Mar 2009, 09:22 PM
http://www.travian.org/img/un/g/f10.jpg
3-5-4-6
(3 Wood, 5 Clay, 4 Iron, 6 Wheat)

Night Star
21 Mar 2009, 09:22 PM
http://www.travian.org/img/un/g/f11.jpg
4-3-5-6
(4 Wood, 3 Clay, 5 Iron, 6 Wheat)

Night Star
21 Mar 2009, 09:22 PM
http://www.travian.org/img/un/g/f12.jpg
5-4-3-6
(5 Wood, 4 Clay, 3 Iron, 6 Wheat)

Night Star
21 Mar 2009, 09:22 PM
http://www.travian.org/img/un/g/f8.jpg
3-4-4-7
(3 Wood, 4 Clay, 4 Iron, 7 Wheat)

Night Star
21 Mar 2009, 09:22 PM
http://www.travian.org/img/un/g/f9.jpg
4-3-4-7
(4 Wood, 3 Clay, 4 Iron, 7 Wheat)

Night Star
21 Mar 2009, 09:22 PM
http://www.travian.org/img/un/g/f7.jpg
4-4-3-7
(4 Wood, 4 Clay, 3 Iron, 7 Wheat)

phil bmxer
21 Mar 2009, 09:25 PM
will need to update like most guides when 3.5 comes out ;) cant wait for this though

Night Star
21 Mar 2009, 09:30 PM
will need to update like most guides when 3.5 comes out ;) cant wait for this though

This might take a while. I'm currently waiting for photobucket to load so I can upload some pictures onto it. But, my internet is freaking slow, so I'll probably have to wait until 10 or tomorrow morning.

jez2
22 Mar 2009, 12:09 AM
well tbh, pretty much any 6c/7c can be lumped in to the same category.

The interesting differences in villages come from what you use them for, i.e. specialising your villages to offence, defence or supply. The capital probably deserves its own section too.

Tullia
22 Mar 2009, 12:28 AM
yes, I'm looking forward to seeing the case you make for different villages for different tribes, because I think that's a little bit too cliched, it really depends, as jez2 says, on WHAT you want to do with the village more than simply what tribe you are

commander
22 Mar 2009, 12:45 AM
Indeed clichť would be a good word to describe it. It always annoys me when people go round saying "teutons = wood, gauls = clay and romans = iron blah blah".. well yeh maybe a teut needs wood for mace and spears.. but what about axemen and tk's? little by way of wood compared to iron/clay respectively.

Gauls for clay? what about swords and haeds, heavy on the iron.

Romans are in fact fairly heavy on iron.. but as you can see its generally all nonsense. Every resource is needed, for various different things, so no sensible person would take a large chunk of a certain village type because it suposedly corresponds with their tribe.

(This isnt a moan at night star im just making a similar point to the village type for x tribe point :P)

D3moralizer
22 Mar 2009, 01:56 AM
Indeed clichť would be a good word to describe it. It always annoys me when people go round saying "teutons = wood, gauls = clay and romans = iron blah blah".. well yeh maybe a teut needs wood for mace and spears.. but what about axemen and tk's? little by way of wood compared to iron/clay respectively.

Gauls for clay? what about swords and haeds, heavy on the iron.

Romans are in fact fairly heavy on iron.. but as you can see its generally all nonsense. Every resource is needed, for various different things, so no sensible person would take a large chunk of a certain village type because it suposedly corresponds with their tribe.

(This isnt a moan at night star im just making a similar point to the village type for x tribe point :P)

Grab 5 resource villages with a matching +25% and NPC :D

gmtom
22 Mar 2009, 09:39 AM
its taking a wile ..............................................

brooky121
22 Mar 2009, 10:03 AM
infoslash.net

Comeon, get them up and out

Tullia
22 Mar 2009, 10:35 AM
Grab 5 resource villages with a matching +25% and NPC :D



correction; grab them with MORE THAN ONE matching +25% ;)

Night Star
22 Mar 2009, 01:16 PM
Right, I just posted a little bit of the 15 Cropper information. My internet's been playing up lately, coming outside in the garden seems to have made it alright.

Touched
22 Mar 2009, 02:33 PM
Ooh my guide is being linked evrywhere.

*Blush*

Lol good so far need to get the rest on.

MISGUIDED
22 Mar 2009, 02:51 PM
http://i296.photobucket.com/albums/mm180/callummiles/IFIHADAHAMMER4.jpg

OMG Naz Haz No Troopz :eek:

:D:D

Touched
22 Mar 2009, 03:04 PM
OMG Naz Haz No Troopz :eek:

:D:D

Now's your chance! Lol

MISGUIDED
22 Mar 2009, 03:16 PM
Now's your chance! Lol


But....
......... My troops ran away :(

Touched
22 Mar 2009, 03:18 PM
But....
......... My troops ran away :(

Yeah, mine also did.

Maybe we'll just have to let Naz get them back again. Ey?

Night Star
22 Mar 2009, 03:18 PM
OMG Naz Haz No Troopz :eek:

:D:D

That was before, he started training his World Wonder Hammer. Also, that was last UKX.

MISGUIDED
22 Mar 2009, 03:23 PM
Yeah, mine also did.

Maybe we'll just have to let Naz get them back again. Ey?

He doesnt have enough wheat :P


That was before, he started training his World Wonder Hammer. Also, that was last UKX.

Had to ruin it, lol :D

Touched
22 Mar 2009, 03:24 PM
*cough* Sarcasm *cough*

Avi
23 Mar 2009, 09:41 AM
Hi NightStar, a very good guide to choose, I am interested what you can do with it and how it will turn out.

A few of my thoughts: Could you put a list of credits at the bottom, rather than throughout the post, it will make it look a lot neater. Also maybe title is better suited as "Village Resource Combinations". Using the words 'guide' and 'travian' are not necessary as this is the Guide section on the Travian forum.

With the intro, do not go so in depth into the 9cs and 15cs. You could outline the following:
1: Resource is vital to players progression, no matter what tribe they are a part of.
2: Importance of expansion and how to choose next plot square.
3: Relevance of oases; 25% clay conquered by 5 clay, % applied gives higher output.
4: Level of fields; max 10 & capital max 18-19.
5: Output with/without Plus.
Etc. etc.

Save the specifics for your individual sub posts. The intro should not be too heavy, and just outline general topic of resource production and combination. You could also mention the new resource tiles.

Try not to include too many large pictures of each combination as it will get quite confusing. I'd use a simple overview of each combination as the sub title picture (I can give you all images below). And also include the numbers to identify each combination "5-3-4-6". For example...



http://s2.travian.co.uk/img/un/g/f5.jpg

5-3-4-6
(5 wood, 3 clay, 4 iron)





Here are all current combinations and future combinations:


3.0 Combinations

6c Normal
4-4-4-6 = click for picture (http://s2.travian.co.uk/img/un/g/f3.jpg) (4 wood, 4 clay, 4 iron)

6c Mixed
5-3-4-6 = click for picture (http://s2.travian.co.uk/img/un/g/f5.jpg) (5 wood, 3 clay, 4 iron)
4-5-3-6 = click for picture (http://s2.travian.co.uk/img/un/g/f4.jpg) (4 wood, 5 clay, 3 iron)
3-4-5-6 = click for picture (http://s2.travian.co.uk/img/un/g/f2.jpg) (3 wood, 4 clay, 5 iron)

9c+15c
3-3-3-9 = click for picture (http://s2.travian.co.uk/img/un/g/f1.jpg) (3 wood, 3 clay, 3 iron)
1-1-1-15 = click for picture (http://s2.travian.co.uk/img/un/g/f6.jpg) (1 wood, 1 clay, 1 iron)


3.5 Combinations

6c Mixed (New)
3-5-4-6 = click for picture (http://www.travian.org/img/un/g/f10.jpg) (3 wood, 5 clay, 4 iron)
4-3-5-6 = click for picture (http://www.travian.org/img/un/g/f11.jpg) (4 wood, 3 clay, 5 iron)
5-4-3-6 = click for picture (http://www.travian.org/img/un/g/f12.jpg) (5 wood, 3 clay, 4 iron)

7c Mixed (New)
3-4-4-7 = click for picture (http://www.travian.org/img/un/g/f8.jpg) (3 wood, 4 clay, 4 iron)
4-3-4-7 = click for picture (http://www.travian.org/img/un/g/f9.jpg) (4 wood, 3 clay, 4 iron)
4-4-3-7 = click for picture (http://www.travian.org/img/un/g/f7.jpg) (4 wood, 4 clay, 3 iron)



If you need any help with a guide, do ask. This is a huge one to take on.

.

Night Star
23 Mar 2009, 03:48 PM
...



I'm alright. It's just the pictures of the current resources fields that show you the level of the fields and the current troop numbers as well as the production that are annoying me though. I have got someone in mind and am waiting until he comes online.

gmtom
13 Apr 2009, 04:52 PM
avi could (if possible) you make me a gaul defensive guide

PLEASE :grouphug:

Tullia
13 Apr 2009, 06:07 PM
i believe el Ryano is working on a def gaul guide :)

supestan2
25 Aug 2009, 10:41 AM
i like the pictures and i am looking forward to the defensive gaul guide

Night Star
25 Aug 2009, 10:43 AM
i like the pictures and i am looking forward to the defensive gaul guide

I'm finishing this now. Just wait for a few dozen minutes.

Darkest
25 Aug 2009, 10:14 PM
I'm finishing this now. Just wait for a few dozen minutes.

3600 Minutes.. :/

Once it's finished should be a good read. Make sure to highlight the importance of Oasis on certain village types. 150% wheat on a 15c is a h-u-g-e bonus...

good stuff so far, although mainly presentation wise. :)

Elzebub
26 Aug 2009, 06:35 AM
http://www.travian.org/img/un/g/f11.jpg
4-3-5-6
(4 Wood, 3 Clay, 5 Iron, 6 Wheat)

Am I the only one who thinks that looks like a dragon's back? :oops:

Night Star
26 Aug 2009, 08:34 AM
Am I the only one who thinks that looks like a dragon's back? :oops:

Yeah, I think you are the only one who thinks that looks like a dragon's back. I should have this finished by 10:00 AM tomorrow, so check back then. :)