JACKS HERE
18 Aug 2009, 11:34 PM
http://img19.imageshack.us/img19/3681/41980867.jpg
Contents
* Why It Is Needed?
* Infantry (General)
* Cavalry (General)
* Siege (General)
* Scouts
* Chiefs/Settlers
* Romans
* Gauls
* Teutons
* Offense
* Defence
* Heroes
* Blacksmith/Armoury
* Websites
* Credits
Why Is It Needed?
To know ones troops is to know your game. Troops make up the whole game. Yes you can have 300k troops, but if you've got the wrong troops in the wrong villages, what use are they? Not only have you wasted resources, you've wasted the time needed to build the correct troops. If you are defending a WW, what would happen if the whole alliance/meta built paladins and not druids, legos and not praetorians, pathfinders and not scouts? Your whole game can go down the drain.
Infantry
http://img19.imageshack.us/img19/4559/lens23689951231524347tr.jpg
Infantry are the slowest attack/defence troops and are trained in the barracks. Romans have the strongest infantry, but the most expensive. Teutons can train more types due to having an infantry scout. Some do best attacking and some do best defending. In general, infantry are best defending against cavalry, the best being teuton's spearmen. The attack is obviously the infantry or "inf". Infantry and cheaper than cavalry and make good early raiders, especially for teutons with the maceman.
Infantry are most effectively used by teutons due to their high attack compared to cost. Infantry as a whole are usually used as raiders or large scale attacks (using catapults). As defence, infantry and best used as stationary troops due to being slow. However, they make good stationary troops as they have less wheat than cavalry.
In summary
Name : Infantry
Nick : Inf
Speed : Slow
Built in : Barracks
Cost : Cheap
Build Time : Quick
Cavalry
http://img268.imageshack.us/img268/61/haeduaan.gif
Cavalry are the fastest attack/defence troops and are trained in the stables. Romans again have the strongest cavalry, yet again they are more expensive. Gauls have the fastest cavalry, especially the TT (Theutates Thunder) which travels at 19 fph. Gauls and Romans also have a scout as cavalry, which means they're much quicker than teutons. However they consume 2wph, unless romans have the horse watering tray. Cavalry defend best against infantry, especially the druidrider for gauls. Roman cavalry and gauls/teutons offensive cavalry have good cavalry defence too. Haeduans are only second best to spears with cavalry defence per wheat.
Cavalry can be used in any attack as they are fast so can raid, fast so they can attack someone to kill troops and not using catapults, and have good attack bonuses so are good in catapult attacks. In defence, cavalry are particularly useful if you have attacks on multiple villages. E.g. if you have a 5 minute gap between last wave on village one, and first wave on village 2, you can move cavalry to defend both rather than splitting your attack.
In summary
Name : Cavalry
Nick : Cav
Speed : Fast
Built in : Stables
Cost : Expensive
Build Time : Slow
Siege
http://img9.imageshack.us/img9/5584/gid21.gif
Siege weapons are the slowest troop types, but are the most destructive. Rams and Catapults, though appear in different names across the tribes, have the same speed with differing attack. Catapults are used to destroy buildings. To target more buildings, you must increase the rally point level. Romans and gauls have 75 and 70 attack respectively and teutons are behind with 50 attack though like with their other troops, are much cheaper. Rams knock down walls which have different bonuses with different tribes. These can be found here. Romans (http://help.travian.co.uk/index.php?type=faq&mod=336) Gauls (http://help.travian.co.uk/index.php?type=faq&mod=346) Teutons (http://help.travian.co.uk/index.php?type=faq&mod=338)With rams, teutons have the highest with 65, followed by romans with 60 and gauls with 50. All siege weapons, when attacking, count as infantry attack.
In summary
Name : Siege
Nick : Cata / Ram
Speed : Slow
Built in : Workshop
Cost : Expensive
Build Time : Slow
Scouts
Scouts play one of the most important roles in the game. If you scout someone and your scouts don't return, are you going to attack them? Probably not. High scout count is likely to mean high troop count, though not always. But which scouts are best?
ROMANS - Equites Legati http://img5.imageshack.us/img5/8248/47255676.gif
Romans have easily the best scout in 3.5 due to having the speed of the gauls scout and the 1 wph of the teuton scout. These can therefore be used defensively and offensively.
GAULS - Pathfinder http://img268.imageshack.us/img268/874/u23.gif
Gauls have the best attacking scout due to it being the quickest. They can therefore quickly scout anyone, anywhere.
TEUTONS - Scout http://img268.imageshack.us/img268/1254/u14.gif
Teutons have the best defensive scout due to having 1 wph. They can therefore have double the scouts as gauls, or romans with no horse watering tray.
Chiefs/Settlers
http://img5.imageshack.us/img5/2530/10249732.gif http://img12.imageshack.us/img12/6766/mychief.gif http://img269.imageshack.us/img269/3055/l31l.jpg
These are troops to gain new villages. You train these in the residence at levels 10 and 20 or palace at least 10,15 and 20. At each of these levels you can either build 1 chief or 3 settlers. In order to get a chief you need to research him in your Academy level 20 (you also need a Rally Point level 5 as Teuton or level 10 as Gaul and Roman). After this you can train him in your Palace or Residence as long as you haven't already trained settlers there
* The Senator (Roman) is very eloquent and persuasive; he can lower the loyalty by 20% to 30% each time.
* The Chief (Teuton) is especially cheap; he can lower the loyalty by 20 to 25%.
* The Chieftain (Gauls) is 20% faster than the others; he can lower the loyalty by 20 to 25%.
(taken from here (http://help.travian.co.uk/index.php?type=faq&mod=528))
Using chiefs, you get to take all the work someone else has done rather than start a village from scratch. With settlers, you train 3, pick an empty square, and click found new village. See a guide about settling for more information.
Contents
* Why It Is Needed?
* Infantry (General)
* Cavalry (General)
* Siege (General)
* Scouts
* Chiefs/Settlers
* Romans
* Gauls
* Teutons
* Offense
* Defence
* Heroes
* Blacksmith/Armoury
* Websites
* Credits
Why Is It Needed?
To know ones troops is to know your game. Troops make up the whole game. Yes you can have 300k troops, but if you've got the wrong troops in the wrong villages, what use are they? Not only have you wasted resources, you've wasted the time needed to build the correct troops. If you are defending a WW, what would happen if the whole alliance/meta built paladins and not druids, legos and not praetorians, pathfinders and not scouts? Your whole game can go down the drain.
Infantry
http://img19.imageshack.us/img19/4559/lens23689951231524347tr.jpg
Infantry are the slowest attack/defence troops and are trained in the barracks. Romans have the strongest infantry, but the most expensive. Teutons can train more types due to having an infantry scout. Some do best attacking and some do best defending. In general, infantry are best defending against cavalry, the best being teuton's spearmen. The attack is obviously the infantry or "inf". Infantry and cheaper than cavalry and make good early raiders, especially for teutons with the maceman.
Infantry are most effectively used by teutons due to their high attack compared to cost. Infantry as a whole are usually used as raiders or large scale attacks (using catapults). As defence, infantry and best used as stationary troops due to being slow. However, they make good stationary troops as they have less wheat than cavalry.
In summary
Name : Infantry
Nick : Inf
Speed : Slow
Built in : Barracks
Cost : Cheap
Build Time : Quick
Cavalry
http://img268.imageshack.us/img268/61/haeduaan.gif
Cavalry are the fastest attack/defence troops and are trained in the stables. Romans again have the strongest cavalry, yet again they are more expensive. Gauls have the fastest cavalry, especially the TT (Theutates Thunder) which travels at 19 fph. Gauls and Romans also have a scout as cavalry, which means they're much quicker than teutons. However they consume 2wph, unless romans have the horse watering tray. Cavalry defend best against infantry, especially the druidrider for gauls. Roman cavalry and gauls/teutons offensive cavalry have good cavalry defence too. Haeduans are only second best to spears with cavalry defence per wheat.
Cavalry can be used in any attack as they are fast so can raid, fast so they can attack someone to kill troops and not using catapults, and have good attack bonuses so are good in catapult attacks. In defence, cavalry are particularly useful if you have attacks on multiple villages. E.g. if you have a 5 minute gap between last wave on village one, and first wave on village 2, you can move cavalry to defend both rather than splitting your attack.
In summary
Name : Cavalry
Nick : Cav
Speed : Fast
Built in : Stables
Cost : Expensive
Build Time : Slow
Siege
http://img9.imageshack.us/img9/5584/gid21.gif
Siege weapons are the slowest troop types, but are the most destructive. Rams and Catapults, though appear in different names across the tribes, have the same speed with differing attack. Catapults are used to destroy buildings. To target more buildings, you must increase the rally point level. Romans and gauls have 75 and 70 attack respectively and teutons are behind with 50 attack though like with their other troops, are much cheaper. Rams knock down walls which have different bonuses with different tribes. These can be found here. Romans (http://help.travian.co.uk/index.php?type=faq&mod=336) Gauls (http://help.travian.co.uk/index.php?type=faq&mod=346) Teutons (http://help.travian.co.uk/index.php?type=faq&mod=338)With rams, teutons have the highest with 65, followed by romans with 60 and gauls with 50. All siege weapons, when attacking, count as infantry attack.
In summary
Name : Siege
Nick : Cata / Ram
Speed : Slow
Built in : Workshop
Cost : Expensive
Build Time : Slow
Scouts
Scouts play one of the most important roles in the game. If you scout someone and your scouts don't return, are you going to attack them? Probably not. High scout count is likely to mean high troop count, though not always. But which scouts are best?
ROMANS - Equites Legati http://img5.imageshack.us/img5/8248/47255676.gif
Romans have easily the best scout in 3.5 due to having the speed of the gauls scout and the 1 wph of the teuton scout. These can therefore be used defensively and offensively.
GAULS - Pathfinder http://img268.imageshack.us/img268/874/u23.gif
Gauls have the best attacking scout due to it being the quickest. They can therefore quickly scout anyone, anywhere.
TEUTONS - Scout http://img268.imageshack.us/img268/1254/u14.gif
Teutons have the best defensive scout due to having 1 wph. They can therefore have double the scouts as gauls, or romans with no horse watering tray.
Chiefs/Settlers
http://img5.imageshack.us/img5/2530/10249732.gif http://img12.imageshack.us/img12/6766/mychief.gif http://img269.imageshack.us/img269/3055/l31l.jpg
These are troops to gain new villages. You train these in the residence at levels 10 and 20 or palace at least 10,15 and 20. At each of these levels you can either build 1 chief or 3 settlers. In order to get a chief you need to research him in your Academy level 20 (you also need a Rally Point level 5 as Teuton or level 10 as Gaul and Roman). After this you can train him in your Palace or Residence as long as you haven't already trained settlers there
* The Senator (Roman) is very eloquent and persuasive; he can lower the loyalty by 20% to 30% each time.
* The Chief (Teuton) is especially cheap; he can lower the loyalty by 20 to 25%.
* The Chieftain (Gauls) is 20% faster than the others; he can lower the loyalty by 20 to 25%.
(taken from here (http://help.travian.co.uk/index.php?type=faq&mod=528))
Using chiefs, you get to take all the work someone else has done rather than start a village from scratch. With settlers, you train 3, pick an empty square, and click found new village. See a guide about settling for more information.