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Nyphe
06 Feb 2010, 10:59 AM
Farming Techniques

Greetings, in this Tutorial, I'm going to teach a nice trick to help new and advanced players to raid much more profitably. No doubt you have had your ways of raiding before, but this is an approach that changed the way I looked at raiding completely. FunkyFarmers from s5 Geoffles taught me this one night when I was sitting for their account and the credit thus go to them.

This is a technique that has higher return with more online time invested in and generally revolves around the idea someone's continously monitoring raids 10-24 hours a day.

Also note that, if you teach this trick to your sitter or dual, you two will have zero delay between raids and can efficiently raid 24/7 with a MUCH higher precision than any bot could ever have, especially now with 3.6 changes forcing you to raid "intelligently".


00: Marking Farms

If you're an experienced player, you can notice who is a farm and who definietly is not. Generally, even if you start in first three days of the server, about everyone in your 21x21 save 4-5 villages will be farms. You should take mental notes about all your farms, how much resource they return to you in each go, how many troops you should send out first, etc.

Generally, for maximum raiding efficiency, divide the number of troops you have to number of attacks you can send from rally point. Say you have 600 raid troops (First few months). You have a level 15 RP (75 attacks). About 8 mace per raid is just about alright. Some of them will be low pop or directly adjacent places to which you might want to send less, and etc, and etc.

Lord Aslan (http://archive.forum.travian.co.uk/showthread.php?t=54038) has a wonderful guide in the link that teaches you how to bookmark your farms and send attacks in a big go.

One way to do this is, when you wake up, you'll delete your Reports folder first (More on this later). Open your bookmarks and send your raids. Easy enough. Now, what you probbly do is, once your first raid hits, you check your reports for bounty. NO. This is now how the fun starts.


01: Report Box, A Tool

Instead of checking every raid report as soon as they come, wait until your first raid returns home. Once your raiding party returns home, read the first Unread report, like below:

1. [Unread]
2. [Unread]
3. [Unread] <- This one
4. Read
5. Read

First Step: If you got a full bounty, immediately delete the report and send the returning party back there again.

Second Step: If you got less than a full bounty, read the next unread report (In the above example, it'll be Report #2). Go back to first step.

Third Step: If you run out of Unread reports, read the first Read report, delete it and send your raiding party there (Report #5 in above example).

If you're a Plus user, you can make links to your Report box to browse easier (Trust me, it gets tedious browsing through 8-9 pages of report every time you get a new returning party at home).


02: Your Second Village

Raiding actively with two villages can get tedious fast. Fortunately, this technique makes it a lot easier.

Specifically speaking, things aren't any harder really, you just get a bigger report box and a new rally point limit. With this technique I was raiding about 15 hours a day actively with three far away villages.


03: Number of Farms > Rally Point Limit

The maximum rally point level in one village is 100. Generally speaking, this is just about the number that will return you anything good within you 21x21. However, you might want to tag all possible farms in your area with about 2-3 hours max distance, in this case, you'll have a lot more than 100 farms, something in the range of 150-200 per village.

Now, after you reach a certain point in your raiding career (About min 500 raiding troops needed first of all), you will want to do this if you're a very active raider, because you'll both run dry your neighbours and farms, not let anyone grow a bit (can be a good thing or a bad thing, depends on how you look at it) and get smaller and smaller bounties each time you send a party. This is why, for example even if a certain village in your inbox you haven't read might have returned you with full bounty, you will want to first take a route to ALL farms in your squares first before you return to full bounty ones.

You will need to manage your bookmark folders for this now. For example:

Village 1 1-10
Village 1 11-20
Village 1 21-30
...
Village 1 91-100
Village 1 101-110
Village 1 111-120

And of course, another set of Bookmarks for your other villages.

Say you have Rally Point 100. In the morning, delete your report box as usual and send 1-100 villages as usual. Then when your first batch of raiders come, open the 101-110 bookmark and send to them as your troops come. Do this until you send at least 1 party to all of your active farms, and only then when you have a party coming home, start checking Unreads for full bounties.

For this, you might want to add villages to the bookmark folder in order of travel speed i.e. 1-10 is the closest farms, 111-120 are the most further ones. So you'll have to maintain your bookmarks folder once about every week when new people come out of BP.

That is all!

Ares
06 Feb 2010, 11:30 AM
good, but would require a hella lotta work. and in my experience what you said wasnt true. this s3 my 21x21 had 3 farms, 3 resistant (making troops) farms, and 13 well established players... 11 of tohse are tuetons, 8-9 are in a top 3 alliance.

jawwwwsh
06 Feb 2010, 11:49 AM
thats just plain unlucky! this tactic works most of the time, obvs you also have to know how to dominate an area for extensive farming to work!

Nyphe
06 Feb 2010, 12:08 PM
This is why I said it was an advanced guide, because you have to be really agressive and raid non-stop (and I mean, non stop) to have a presence in your area. And generally speaking, waiting a day or two (or hell, a week) will actually be more profitable to you in the long run, unless you just have to get a medal first week (pretty pointless if you ask me).

First day registers are a boom and will consist of highly active players that'll siege each other non-stop. Only very, very few of them will survive and they'll have major casualties and will grow slower compared to a late starter. Starting a few days later will give you a LOT of farms to work with.

Also, it does sound like a lot of work, but when you think about it, while completely manual raiding can be more profitable in theory (since you'll know who's in what Villa, how many resources he'll have, whether you should send out a couple of raid parties together right after another), this will keep a constant pressure on everyone in your 21x21, make your opponents return with less and less bounty so they'll grow slower, etc, etc.

Once you get the gist of it, it becomes really fast and automatical, instead of having to open up a Map, click to all your farms, send troops, etc, which takes a really long time.

v8escortmk2
23 Feb 2010, 08:12 PM
Sweet, thanks for the tips! I figured out about not reading the reports until you have a raiding party coming in but the more advanced stuff is more useful.

Who knew the top raiders are as lazy as us 1k+ ranks? Haha ;)

Nyphe
23 Feb 2010, 09:03 PM
Sweet, thanks for the tips! I figured out about not reading the reports until you have a raiding party coming in but the more advanced stuff is more useful.

Who knew the top raiders are as lazy as us 1k+ ranks? Haha ;)Ah well there are different types of raiding approaches, this is only one of them.

I should probably also include how and when to use this for raiding. Specifically, it should be used when micro-raiding would yield less raid income. That starts around 150-200 maces. Before that, you'll have so little macemen, that you might want to constantly calculate what to send where at when. But once you hit around 500-1k mace, micro raiding is basically useless and you'll reap more from the mass amounts of raids you sent than "intelligent" micro-raiding.

This system also helped me a lot when I was raiding with TTs, which ran just under an hour to my entire 21x21 so time is really not an issue to TTs, however giving farms enough time to recover, constantly switching your farms and keeping a very very large list of farms that you reap small amounts constantly with each hit is farm greater than trying to pick out targets that will give you the most res.

And of course, there are certain exceptions, for example on s4 where I play now, I cleared a teuton's entire mace power just over 200 and he became an excellent farm which producedd just around 800 resource an hour. I had 20 TTs spared just for him, since the distance was 1h, when one of them was going the other one was returning, and so that's a constant 800 resource per hour with just 20 of your TTs busy and you can farm anything else in your 21x21 with the rest.

Yoink
24 Feb 2010, 03:56 PM
Again i have come to argue with your guides....or at least throw a point at it..

Say you have your sitters and duals and your account is 22hours+ played....you wouldnt delete your report box and send using the bookmarks..

also if the raid doesnt come back full you shouldnt leave it and wait for the next full report you should send less mace(assuming only a teuton has the patience to raid this much)
EG
5mace hit farm 148/300 you send 3 mace then if it comes back 118/180 send 2mace and by this time you should be sending the correct amount of mace to mop up all the res which that village is producing reducing the amount of res other farmers are collecting and you will have a continual stream of res coming in which all adds up in a 20hour covered account

some maths

RP15=75 attacks
10 of each res collected(with 2 mace) on each of those farms
50-100 times a day
=300k farmed resources (100times a day)

booyah

Fizzy
24 Feb 2010, 04:01 PM
also if the raid doesnt come back full you shouldnt leave it and wait for the next full report you should send less mace(assuming only a teuton has the patience to raid this much)
EG
5mace hit farm 148/300 you send 3 mace then if it comes back 118/180 send 2mace and by this time you should be sending the correct amount of mace to mop up all the res which that village is producing reducing the amount of res other farmers are collecting and you will have a continual stream of res coming in which all adds up in a 20hour covered account


The problem with this theory is that you are assuming you're the only one raiding.

So your first hit is 148/300, so you send back 3 mace, in the meantime someone else hits it, so you get 78/180, so you send 2 mace, and then because no-one hits it before yours reach it, you get 120/120, so you send 3 mace again, and someone hits it before you get to it, so you only get 24/180. Had you sent more than the 2 mace earlier, you would not only have got more res, but the opposition (the other farmer) would have got less, and would have thought that the farm is less viable.

Yoink
24 Feb 2010, 04:33 PM
Yes but in all fairness....there should be nobody in your area with troops? sooo nobody will be farming them but you...

Fizzy
24 Feb 2010, 04:37 PM
LOL!!

Assuming you farm up to 2-3 hours out, (thats the kinda area I would be hitting in the early days of a speed server with mace), you will be competing with lots of other people. Remember, they will be hitting these same farms from the other side. Therefore to take out the farming opposition you would have to clear everyone in a 5 hour radius. Thats never going to happen.

Nyphe
24 Feb 2010, 04:42 PM
also if the raid doesnt come back full you shouldnt leave it and wait for the next full report you should send less mace(assuming only a teuton has the patience to raid this much)
EGThe theory behind this report box solution is this:

You have 100 attack slots, you have say 500 macemen, and you're sending about 3-4 mace to everything.

Once you have 99 attacks going on, you want to send your raid to:

A village who gave you full resource
A village who didn't give you full resource that you've visited the latest.

This makes sure you have a constant pressure on everything else. Obviously, you'll need to have more than 100 farms in your 21x21, but that's not that hard.

As for duals, I never dualed seriously, so I really wouldn't know.

Yoink
24 Feb 2010, 04:43 PM
Im on about a normal server not speed, and ye its possible if you raid enough early on and keep pressure up on people building troops i have 3hours mainly clean of troops just my alliance and one or 2 people i just didnt realise were about lol

Fizzy
24 Feb 2010, 04:47 PM
Im on about a normal server not speed, and ye its possible if you raid enough early on and keep pressure up on people building troops i have 3hours mainly clean of troops just my alliance and one or 2 people i just didnt realise were about lol

well, on a normal server, I would imagine the times are similar. If you try deffing some of your farms, you would be amazed how many hits they get.

Nyphe
24 Feb 2010, 04:49 PM
well, on a normal server, I would imagine the times are similar. If you try deffing some of your farms, you would be amazed how many hits they get.After I joined Geoffles on s5, I had access to their reports on my farms, and about 5 other teutons with maces and 3 gauls with TTs and a roman all were frequenting my 35x35 it seems. ):

Yoink
24 Feb 2010, 04:51 PM
Meh im not well enough to carry on discussing this lol, i was just bored because my skypes being a pain, so i thought i cause myself some entertainment on here :)

IGM me on uk4 or uk3 if you want :)

Jumboking
03 Dec 2010, 01:30 AM
well I saw a player raiding just 5 farms and getting close to top 10 robbers. This is for normal server after 3-4 months of the server start.