View Full Version : Birthday special feedback

CM Chrisvc
03 Jun 2016, 10:39 AM

this is the place to give feedback about the ideas announced (http://archive.forum.travian.co.uk/showthread.php?t=79416) for this year's birthday special.

Your Travian: Legends Team UK

03 Jun 2016, 12:30 PM
So they bring in t4. Wipe out t3.6 completely. And now suggesting bring the hero back to how it was in t3.6.

the other two effects are just pointless.

Remove the auction house and the start game becomes more equal once again

03 Jun 2016, 01:06 PM
I agree with Ryder, removing hero items and auctions would make servers a far more equal playing field. Players wouldn't be able to buy their way into the game and make accounts look on the surface a lot better than they really are. A lot of players who have left the game and have previously requested a t3.6 server (or earlier) might be tempted back if there wasn't so much emphasis on gold and hero items. I'd be happy to see option 3 on all servers.

09 Jun 2016, 03:45 PM
Anything that makes the mess we have now more like T3x works for me, so I concur the best option would be the hero one.

10 Jun 2016, 07:01 AM
please can heros be of differnt units

can heros have different names again

can you have multiple heros but only 1 allive

each hero xp is distributed permanatly with no book.

so noobs who mess up there hero have to make another one

a level 100 hero is a massive achivement then

using mutliple heros i.e 1 for res prod 1 for def 1 for off is good

can rotate them without them dying maybe if they r in the same village 1 goes into the manshion and one comes out

I like the start game stuff with maxxed tiles

please slow speed server, cbf with 2x or 3x its too fast no time for that stuff.

and also can we have a nice big long run up to it, with maybe 8 or so public announcements to build up fan support

time to get old players back maybe plenty of time for the players playing to form into teams

so instead of the usual uk noob fest sim fest gutter trash player fest.

we have some decent teams competing and tis gona be fun to watch and play in rather than the usual noob stomp.?

Ok thats good enough I think


10 Jun 2016, 07:56 AM
I like the idea of starting with tiles maxed out. Don't see the need to have settlers already. You'll still need the culture points to be able to settle any new villages so it does mean you're not sending instantly. It would also make raiding far more effective. Alot of the people who give up in the first couple of days to boredom etc would be leaving behind decent farms

I can't see them getting rid of the auction house, at the end of the day it's a cash cow and it's never going to go. Which sucks because it's bloody annoying.
The gems seem kinda kool as it means heros are actually different, but being able to sell them does just mean it's going to be rediculas trying to get hold of them

Personally I'd love them to run another ancient EU server like the first one

10 Jun 2016, 07:27 PM
Personally I'd love them to run another ancient EU server like the first one

+1 That...

10 Jun 2016, 11:45 PM
hmm first one or second one

I kinda like the game mode but I liked 2nd one more tbh was just very clear who was gona win it last time so no fun

11 Jun 2016, 09:24 AM
option 3 - that would be great and having the regeneration tile back again would balance it out nicely. Would we then get 5 points per level?

16 Jul 2016, 06:15 PM
One of the biggest problems with the last scattered empire game was the cauldron. As with unlimited gold use, a player could amass a sizable army as well as sufficient resources and vouchers to instantly build more troops.
I have been playing about on Kingdoms where they have a card game. The res bonuses from this are limited in their use i.e. only can get a small res boost once a day and no troops are dished out. By limiting the benefits of the gard game/ cauldron it does make it fun to play and not a gold sink for players and a gold cash cow for travian
Tles maxed out is quite good as it means that the game is off to a quicker start, but without ready trained settlers. As then a player can choose troops to raid or settlers to sim first.
The gems option tbh not really fussed by it but something on the lines of kingdom could be good
Bog standard hero, no items etc. There are quite a few players who do not use much gold and the revenue that they generate from selling their items is important to them and keeps them in the game. So I would be against this option.
But both the AE servers have ended up unbalanced in the end. The first was not too bad but last UK 19 was terrible. And both needed massive gold use. This stops a lot of players , even those who use a reasonable amount of gold from wanting to play.