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Thread: WvV Round 25 - Autobots Vs Decepticons - The Game

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    Default WvV Round 25 - Autobots Vs Decepticons - The Game



    Game Mechanics & Rules

    Content:
    1 - The Game Basics.
    2 - General Details.
    3 - How To Win.
    4 - Assigning Roles.
    5 - Kill Post Notes.
    6 - Lynching and Voting.
    7 - Wolves Kill.
    8 - Special Characters
    9 - Inactivity.
    10 - Influencing.
    11 - Skype Chat(s).
    12 - General Rules.
    1 - The game basics:

    The game has two sides; the Wolves and the Villagers. The aim for the Villagers is to root out all of the Wolves and kill them through the public lynch which is contained in the Kill Post (see Section 5/6 for details on the public lynch & Kill Post). The aim for the Wolves is to outnumber the survivors left, allowing them to take the majority, giving them control and with that, the win.

    Each day, all players (both Wolves and Villagers) will send a vote in for a player to be lynched (removed from the game by (un)popular vote) to The Host who runs the game, collecting all of the votes and posting the Kill Post each night. After the lynching, any "Special Characters" with daily actions will perform them. Together, the results of the lynch vote and the player actions will be posted in a Kill Post that tallies up all the events of the "day". After each Kill Post, a new day starts.

    All votes and actions must be sent in to The Host before the deadline; while some actions take place after the lynching, the desired action still has to be turned in to the host ahead of time.


    2 - General details:
    • A round will end when either the Villagers kill all of the Wolves, or the Wolves outnumber the Villagers. This takes several days, each being 24 hours long. A summary of the day will be included in the Kill Post, which includes a full set of lynch and night actions.
    • Votes are due by 10:15pm.
    • Kill post will (hopefully) by posted by 11pm.


    3 - How To Win:
    • Villagers win if all the Wolves are eliminated.
    • Wolves will win if they outnumber the Villagers (which will allow them to control the lynch vote and take control over the village).
    • Chaotics win by staying alive until one side has defeated the other.


    4 - Assigning Roles:
    • Roles are chosen at random, although some thought is given as to whether the person would be appropriate for the role.
    • You can not directly tell someone their role, you may hint at it and you may answer them if they ask, but you must NOT go round telling people your role.
    • Roles will be assigned to those who is believed will use them to their best advantages. For example, someone who may have a history of going inactive will be less likely to receive a Special role.
    • At the start of a round, roles will be given to each player (they will either be a Wolf or a Villager or a Chaotic). Everyone will receive a message via PM alerting them of their role and special if they have one.


    5 - Kill Post Notes:
    • Lynch will be described, with included vote list.
    • After a player is lynched, their exact role will be revealed.
    • Wolf kill is described distinctly.
    • The order of events in the kill post may be random (although all effects will be based on the action order), with concessions made for continuity.


    6 - Lynching and Voting:
    • All players must vote each night. Votes should be sent by Personal Message to the The Host before 10:15pm. The player that receives the most votes are then removed from the game. Tied votes result in a No Lynch, meaning that no-one is killed by public lynch that night. Although Special Characters may be able to influence other parts of the Kill Post, they cannot prevent someone from being killed by the Public Lynch.
    • Everyone must vote either to lynch someone, or for "no lynch", meaning that they do not wish to vote for anyone.
    • A list of votes (including who cast each vote) will be included with each kill post.
    • Votes can be changed once only up to the voting deadline. If possible, reply to your previous vote's PM to change it (it will be in your "Sent" box if you have the auto-save sent option enabled); otherwise, note in your message that you are changing your vote.


    7 - Wolves Kill:
    • The Alpha is a Wolf Special which has the choice of killing a player each night (known as the Alpha Kill). S/he may consult the other Wolves, or they can make the choice himself/herself. They may also choose not to kill anyone overnight. Their choice (or a message stating that they choose not to kill) must be PM'd to The Host by the time listed in General Details.
    • Some Special Characters have the ability to block an Alpha Kill from happening. This results in the Alpha kill not taking place on the night of that round.
    • If the Alpha is lynched, a wolf will be promoted to take their place by random.
    • The Alpha Kill target can be changed once only up to the voting deadline. If possible, reply to your previous PM to change it (it will be in your "Sent" box if you have the auto-save sent option enabled); otherwise, note in your message that you are changing your target.


    8 - Special Characters:
    • Any player with a Special action must Personal Message the The Host by the time listed in General Details, either with their target's name, or to tell The Host that they will not use their action that night.
    • If a player dies before their turn, then their action doesn't happen.
    • The number/type of special characters will be decided once we know how many people are playing.
    • For the special actions, the kill post will not mention which character performed the action; instead, only the target and action type will be mentioned.
    • Only if the Special Character influences the Kill Post will they be mentioned in it. Special Characters such as a Seer will not be mentioned directly in the Kill Post.
    • Special choices can be changed ONCE ONLY up to the voting deadline. If possible, reply to your previous PM to change it (it will be in your "Sent" box if you have the auto-save sent option enabled); otherwise, note in your message that you are changing your target.


    9 - Inactivity:
    • Every player is permitted 5 nights inactivity, of which a maximum of 3 nights in a row is allowed. Once you've been inactive for three days in a row, you'll be removed for inactivity.
    • Anyone who does not send in both their vote and their special choice (if they have one) by the time listed in General Details, they will be listed as "did not attend the meeting. This will count as one of their possible 5 nights inactivity.
    • If you wish to not use your special but still want to vote for the Public Lynch, you must Personal Message The Host to inform them of your decision.


    10 - Influencing:
    • While we understand that being killed can make the rest of the game boring when a player isn't playing, do not ruin the game for others by influencing votes or decisions. This counts for everyone. We have no problem with you posting in a passive manner, but influencing will not be tolerated. You shall be removed from any chats you are in and banned from playing future rounds.


    11 - Skype Chat(s):
    • A Skype chat is set up each round by those running the round, giving the users a chance to talk and converse with one another easily while allowing off topic talk. However, excessive spam will lead users being muted; the player will be set as a listener, meaning that they can only read back on what people have posted. Only once those running the game feel they have served their time will they be un-muted. So please, think before you post.
    • If you are dead, you may not influence people’s votes at all. If you choose to do this, you will be removed from any chats you are in and you will also not be allowed to play future rounds. If a player has died, it does not give them a right to ruin the fun for anyone else playing.
    • You are not allowed to post screen shots of your skype chats, history, or quote/screenie ANYTHING said by the Gods in PM.
    • If you aren't already in the skype chat then you can join PM the host to be invited.


    12 - General Rules:
    • Stay active. If you don't think you will be around later on during the day, make sure you get your vote in early. If you don't think you'll be able to stay active for 4 or 5 days from when the round starts, don't sign up.
    • No posting of any type of private messages (this includes PMs, chat logs, stuff said in private forums, etc.) that pertain to this match. It's fine to have private conversations, but they stay private. Since posting private messages without the other party's consent is against the forum rules, no exceptions will be made for this game.
    • No forwarding of my game-related messages (or screenshots, or any other circumvention) to other players. If I find out that a player has done this, they will be removed from the game; no warnings are given.
    • If you're dead, don't spoil the game by hanging around. You can watch, and perhaps post briefly after you have died, but don't try to keep participating.


    First Votes in tonight - 10:15 PM

    All Roles will be given out tonight. If you receive no role assume you are a Autobot (Villager).
    Last edited by El Host Accountio; 28 Jun 2012 at 12:40 AM.

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    Departure List:

    1. Boii
    2. Chesser
    3. Justcheckin
    4. MOD Abyss
    5. Oscillator
    6. Razorwind
    7. Sport Monkey



    NIGHT ONE - Ryder ~ Alpha'd ~ Chaotic ~ Unicron (Devourer)
    NIGHT TWO - Moles ~ Alpha'd ~ Autobot
    NIGHT TWO - Mouse-Keyboard ~ Lynched ~ Autobot
    NIGHT THREE - Anonymous The Third ~ Alpha'd ~ Autobot ~ Rodimus Prime (Seer #2)
    NIGHT THREE - Grizzly360 ~ Lynched ~ Decepticon ~ Starscream (Anti-Seer)
    NIGHT FOUR - Elmoga ~ Alpha'd ~ Autobot
    NIGHT FOUR - Carrothead ~ Lynched ~ Decepticon ~ Laserbeak (Bad Vote changer)
    NIGHT FIVE - Gazzman ~ Alpha'd ~ Autobot ~ Bumblebee (Guardian)
    NIGHT SIX - Samantha ~ Lynched ~ Decepticon ~ Megatron (Alpha #1)
    NIGHT SIX - Matt68 ~ Alpha'd ~ Autobot ~ Optimus Prime (Seer #1)
    NIGHT SEVEN - Enterprise1 ~ Lynched ~ Decepticon ~ Megatron (replacement alpha #1)
    NIGHT SEVEN - Speug ~ Alpha'd ~ Autobot ~ Ironhide (Brute)
    NIGHT SEVEN - Blazing Bob ~ Inactivity ~ Decepticon ~ Shockwave (Alpha #2)
    NIGHT EIGHT - Mitmate ~ Lynched ~ Autobot
    NIGHT EIGHT - Pilky ~ Alpha'd ~ Autobot ~ Ultra Magnus (Sacrifice)
    NIGHT NINE - Wgn ~ Lynched ~ Autobot
    NIGHT NINE - Luckies ~ Alpha'd ~ Autobot ~ Ratchet (Medic)
    NIGHT TEN - Brenda ~ Alpha'd ~ Autobot ~ Jazz (Taxi)
    NIGHT TEN - Hrbdefender ~ Lynched ~ Autobot
    NIGHT TEN - Rolaand ~ Inactivity ~ Autobot ~ Sideswipe (Good vote changer)
    NIGHT ELEVEN - Cait ~ Alpha'd ~ Autobot
    NIGHT ELEVEN - TheDamned ~ Lynched ~ Autobot
    Last edited by El Host Accountio; 02 Jul 2012 at 10:16 PM.

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    THE ROLES ARE






    The Autobots ~ Villagers


    Optimus Prime ~ WvV Equivalent ~ Seer
    Optimus Prime is the leader and commander of The Autobots.
    Every night Optimus Prime must PM the host with the name of who they wish to seer, hoping to find the evil decepticons.
    This Character is GOOD.






    Bumblebee ~ WvV Equivalent ~ Blacksmith
    Bumblebee is a minibot who acts as a guardian and often helps getting in and out of tiny places.
    Every night Bumblebee must PM the host with the name of who they wish to protect from a possible alpha kill. They cannot use this protection on themselves.
    This character is GOOD.







    Ratchet ~ WvV Equivalent ~ Medic
    Ratchet is the medic for the Autobots, and is always willing to look over his fellow companions. If something is broken, he can fix it.
    Every night Ratchet must PM the host with the name of who they wish to protect from a possible alpha kill. They cannot use this protection on themselves.
    This character is GOOD.







    Jazz ~ WvV Equivalent ~ Taxi
    Jazz is the Autobot militiary specialist and responds well to change and improvisation.
    Every night Jazz must PM the host with two names of who they would like to switch positions. They cannot choose themselves as one of these characters.
    (This switch will affect all specials inc alphaing, seering, protecting etc).
    This character is GOOD.





    Ironhide ~ WvV Equivalent ~ Brute
    Ironhide is one of the oldest and toughest of Autobots. He prefers actions to words and always loves to show off his guns.
    Every night Ironhide must PM the host with the name of who he wishes to protect. They then have a 50:50 chance of being saved by Ironhide. They CAN use it on themselves.
    (The 50:50 decision will be decided by a coin toss made by me personally)
    This character is GOOD.







    Hot Rod ~ WvV Equivalent ~ Can become Seer #2
    Hot Rod is a young and energetic Autobot. He feels he does not show his full potential and could be more of an asset on the battlefield rather than on the shuttle.
    Every night Hot Rod must PM the host a number between 1 - 15 in an attempt to find the matrix to become Rodimus Prime ~ (WvV Equivalent Seer #2)
    (If the correct number is found, it will be shown in the Kill post. From then on this player must PM the host a player to seer every night)
    This character is GOOD.







    Sideswipe ~ WvV Equivalent ~ Good vote changer
    Sideswipe loves a good fight. He sometimes makes rash decisions which puts himself in danger, but he makes up for it with his skillful techniques.
    Every night Sideswipe must PM the host the name of the player who's vote he wants to change, and who he wishes to change the vote to.
    This character is GOOD.







    Kup ~ WvV Equivalent ~ Veteran
    Kup is the oldest of the Autobots and always tells old war stories of how he has been fighting the decepticons since before most of the youngsters were born.
    Because of his Age, if Kup is killed by alpha vote, the alpha(s) lose their alpha vote(s) the following night.
    This character is GOOD.





    Ultra Magnus ~ WvV Equivalent ~ Sacrifice
    Ultra Magnus sees himself as a soldier and nothing more, but actually he is one of the most courageous and strongest Autobots there is. He is respected by both Decepticons and Autobots for his willingness to sacrifice himself in order to save others.
    1. Ultra Magnus must send a PM to the host with a number between 1-15 every night in order to try and find Jetfire to add to the Autobots.
    2. One night only, Ultra Magnus can sacrifice himself instead of the alpha(s) getting their alpha kill(s).
    This character is GOOD.

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    Unicron ~ WvV Equivalent ~ Devourer
    Unicron is a very large robot who lurks in space and plans to devour reality. Unicron is also able to transform into a mechanical planet and can suck up a transformer each night.
    Each night, Unicron must PM the host with the name of who they want to suck up into space. Whoever is chosen will lose both their lynch vote and special power if they have one.
    This character is CHAOTIC






    Jetfire ~ WvV Equivalent ~ Autobot Doctor/Decepticon Seer (Depending on who finds him)
    Jetfire was once a decepticon scientist along with Starscream, but when investigating in the artic circle, was trapped in a storm and buried under the ice.
    Every night both the Autobots and Decepticons hunt to find Jetfire, to make him join their side.
    If found by the Autobots; Jetfire will become a doctor
    If found by the Decepticons; Jetfire will become a bad seer
    Note: Jetfire will remain a powerless chaotic unless found.
    This character is CHAOTIC






    Grimlock ~ WvV Equivalent ~ Self Taxi
    Grimlock is the most fearsome and powerful member of the Dinobots. Grimlock can be cold, merciless and contemptuous of those he considers beneath him, such as human beings, and at times, even Autobots.
    Each night Grimlock must PM the host with the name they wish to switch themselves with. Whatever is to befall that character will instead befall on Grimlock. This does not include the public lynch.
    This character is CHAOTIC

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    The Decepticons ~ Wolves


    Megatron ~ WvV Equivalent ~ Alpha
    Megatron is the feared leader of the Decepticons. He is the brother of Optimus Prime, but their views are opposite. While Optimus promotes peace, Megatron prefers death.
    Each night, Megatron must PM the host with the name that they hope to alpha kill.
    This character is BAD.







    Starscream ~ WvV Equivalent ~ Anti-Seer
    Starscream is the treacherous air commander of the Decepticons. He often makes mistakes which upset Megatron, so has to often prove himself through dangerous missions.
    Each night Starscream takes a guess at who the seer is going to choose, in an attempt to stop them gaining a seer result.
    (Starscream selects a player, if they are seered then the Seer does not get a result that night)
    This character is BAD.







    Shockwave ~ WvV Equivalent ~ Alpha #2 (If guesses the correct number)
    Shockwave is a loyal soldier under the rule of Megatron. Shockwave is incredibly powerful, some say perhaps even more powerful than Megatron himself.
    Each night Shockwave should PM the host with a number between 1 - 15 to become the second Alpha.
    (If Shockwave becomes Alpha #2, they should PM the host every night with the name of the player they wish to target for their alpha kill)
    This character is BAD.







    Soundwave ~ WvV Equivalent ~ Communication Specialist
    Soundwave is one of the Decepticons most reliable soldiers, however most are not too fond of him as he hears everything and can snitch on them to Megatron. Because of Soundwave's brains and unique form, he is irreplaceable in the Deception army as he can disrupt others circuitry with ease.
    Soundwave must PM the host with a name of who they want to target to disrupt their circuitry, disabling their special ability if they have one.
    NOTE: No other characters special can affect Soundwave if Laserbeak is alive.
    NOTE: Soundwave cannot be lynched if Ravage is alive.
    This character is BAD.







    Laserbeak ~ WvV Equivalent ~ Bad vote changer
    Laserbeak is one of Soundwaves cassettes or pets. He is loyal to Soundwave, and will go to any means necessary to stop his master from being targetted.
    Laserbeak must PM the host with a name of who's vote they want to change, and the player of who they want to change it that vote to.
    This character is BAD.







    Ravage ~ WvV Equivalent ~ Hunter
    Ravage is one of Soundwaves cassettes or pets. He is loyal to Soundwave, and will go to any means necessary to stop his master from being killed. Ravage is a panther, and can run extroadinary lengths and often goes on adventures to try and help the Decepticons.
    Ravage must PM the host with a number between 1 - 15 in an attempt to find Jetfire to join the Decepticons side.
    This character is BAD.







    Blitzwing ~ WvV Equivalent ~ Bad Seer #2 (If correct number is found)
    Blitzwing is an outsider in the decepticon force. He often makes nasty comments which makes others feel uneasy but is incredibly powerful on the battlefield.
    Every night Blitzwing must PM the host with a number between 1 - 15 in an attempt to become Bad Seer #2, until then they are a normal Decepticon.
    (If the correct number is found; Blitzwing must PM the host with a name of who they want to attempt to seer that night)
    This character is BAD.
    Last edited by El Host Accountio; 22 Jun 2012 at 04:57 PM.

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    NOTES

    - The number of Decepticons/Autobots will not be revealed.

    - Due to the high number of specials, specials that have been used will not be mentioned.

    - If you feel I have made a mistake, feel free to PM me on skype or through PM on here,

    - I make no promises to get KP's out on time but we will try our best.

    - Votes in via PM by 10:15

    - Role play is not necessary but can be included if need be.

    - Both lynch votes and specials to be sent via PM.

    - Lynch kill is always before alpha kill. e.g If player A is the doctor and gets lynched and is protecting player B who is being alphad, both will be killed.

    - If good vote changer and bad vote changer change the same player. It will remain the same.

    - If both teams find Jetfire on the same night, the team who sent in their vote first will gain him to their side.

    - If a player who is killed via lynch/alpha picks the right number that night, It will go ahead nonetheless.

    - If the same person is taxi'd and self taxi'd, then whichever player sent in their vote first will switch first, and then the second will switch with them.







    Please note that the first vote is tonight.

    All Roles will be sent out shortly.
    Last edited by El Host Accountio; 22 Jun 2012 at 09:37 AM.

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    All roles have been sent out via private message.

    If you do not have a role (which I believe everyone has) please PM me asap.

  8. #8

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    I've gone for Anonymous, she made a comment in the chat about not having a PM yet and I vote for the first person to say that on principle.

    *transforms*

  9. #9
    I'm a Gaul Deffer, honest Well-Known MemberWell-Known MemberWell-Known MemberWell-Known Member Chesser's Avatar
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    As requested by Jakeyy.

    vroom vroom.

  10. #10
    Anonymous the third
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    Have fun voting off your first goodie guys (facepalm)

  11. #11

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    Quote Originally Posted by Anonymous the third View Post
    Have fun voting off your first goodie guys (facepalm)
    By guys you mean Niall? Don't think anyone is following him

  12. #12
    Angelic

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    Tick tock, tick tock...
    ukx4, ukx7, ukx8 & ukx10 - wgn, wgn, wgn & wgn , ukx11 - emily , ukx12 - Milkyway , ukx13 - Smelly Romans , ukx14 - Ayra & illii
    s1,7 - Raving Cabbage

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    KILL POST ~ NIGHT #1


    It was a cold and dark night on Earth, many had gotten used to the harsh weather conditions of the planet and therefore saw this as just a regular day, but they would be wrong, very wrong...

    Recently Earth had encountered it's first meteorite strikes for hundreds of years which caused mayhem amongst the inhabitants of its planet, but recent news had come to light, which suggested this was no normal meteorite strike, and actually these objects were not meteorites at all, actually they were space shuttles which seemed to have crash landed all over the planet, from the Egyptian deserts all the way to the Arctic circle.

    These space shuttles had crash landed here from a planet far away, a large planet known as Cybertron in which it's inhabitants were very different to those on Earth. These creatures were known as Autobots and Decepticons. Their appearance may be similar, but there beliefs and actions are far from that...

    On Cybertron, there was a war between these two races in which the Decepticons had won, and forced the Autobots to seek refuge elsewhere, which had led them to the planet earth. Little did they know that hot on their tails were the Decepticons who had followed them, who wanted to finish the job, and rid the land of all Autobots..

    The Autobots crash landed into Egypt and went into hiding, taking the appearance of different vehicles such as cars, helicopters and trucks, whereas the Decepticons had crash landed into the ocean close by to an american army vessel which they encountered, and took the shape of seeker jets, planes and guns.


    While the Autobots and Decepticons were both hungry for eliminating eachother, they both knew of a few other problems they had. The first being the large metal planet of Unicron which had been going from planet to planet to devourer anything in it's path, in order to save their home planet he would need to be eliminated, and this was a target for both Autobots and Decepticons. Secondly, Grimlock had sent himself to Earth in a space shuttle without being given orders, and so believed he was his own king, and would obey to nobody but himself.

    Not everybody made it to Earth safely. One character known as Jetfire had hit a satellite on his way down to Earth, and had crash landed into the Arctic circle's waters, and had frozen over before being able to escape. He would be a very useful asset for both sides, who would both want to hunt him down as soon as possible to convince him to join forces with them.


    --

    Days passed, and both Decepticons and Autobots had settled into their new home on Earth.

    At autobot headquarters, the radio began to alert, this could only mean one thing, a discovery had been made.

    Optimus Prime answered urgently to Ratchet to find out what was going on...

    "Optimus, we have found a location which has strong energon readings. It is situated a few miles north of your location." Ratchet shouted.

    "Thank you Ratchet, we shall get right on it... okay, you heard him, let's go find that energon source." Optimus quickly said, before transforming along with Bumblebee and Hot Rod and making their way north.

    Little did they know that Laserbeak had infiltrated Autobots HQ, and was broadcasting back to the Decepticon base, where Soundwave and Megatron were listening.

    "The puny Autobots have done our work for us and found us some energon cubes. Quick, Starscream, make yourself useful and go retrieve that energon before the Autobots get a chance" Megatron exclaimed, proving his superiority.

    Back at the Autobot HQ, Kup logged into the system and pulled a somewhat confused expression on his face.

    "Hey, did we find out who keeps tampering with our security system?" He said, as he turned towards the other Autobots.

    "No news tonight, we didn't get any evidence on anyone at all. Will have to try and figure something out for tomorrow" Sideswipe explained.

    "Ahh crud, I was looking forward to ripping the traitor apart" Kup said, as he made his way back to his room.

    The Votes

    Anonymous the Third ~ No Lynch
    Blazing Bob ~ Did not attend the meeting.
    Boii ~ Did not attend the meeting.
    Brenda ~ No Lynch
    Cait ~ No Lynch
    Carrothead ~ Anonymous The Third
    Chesser ~ Moles
    Enterprise1 ~ No Lynch
    Elmoga ~ Spent the night with Unicron.
    Gazzman ~ No Lynch
    Grizzly360 ~ Mouse-Keyboard
    Hrbdefender ~ Did not attend the meeting.
    Justcheckin ~ No Lynch
    Luckies ~ No Lynch
    Matt68 ~ Moles
    Mitmate ~ Speug
    MOD Abyss ~ No Lynch
    Moles ~ No Lynch
    Mouse-Keyboard ~ Did not attend the meeting.
    Oscillator ~ No Lynch
    Pilky ~ No Lynch
    Razorwind ~ Mouse-Keyboard
    Rolaand ~ Mouse-Keyboard
    Ryder ~ Samantha78
    Samantha78 ~ No Lynch
    Speug ~ No Lynch
    Sport Monkey ~ Did not attend the meeting.
    TheDamned ~ Did not attend the meeting.
    Wgn ~ No Lynch

    Tonight, the Autobots could not decide, and therefore the result was a No Lynch.

    Later that evening, a few of the Decepticons decided enough was enough, and if they were going to be able to rebuild Cyberton for themselves, certain things would have to be done. With that, Megatron, Blitzwing and Shockwave got into their ship and made their way back up into space to confront Unicron once and for all. They had hit the jackpot, as they found he had been busy the previous night, and decided to take a little nap. Taking advantage of the situation, Blitzwing made his way quickly deep inside the body of Unicron and ripped his wires to shreads which awakened Unicron, however it was too late as both Megatron and Shockwave both fired their cannons into each of Unicrons eyes which made him blindless to their attacks. They had destroyed him with ease, and returned back to Earth to gloat to their fellow Decepticons.

    News had reached the Autobots, as they cheered and partied, as it was not very often that the Decepticons did them favours. Unicron was no more, and that was one less thing for them to worry about, for now they could focus more on the Decepticons.


    A rumour began to spread fast amongst the humans about these creatures that had recently joined them on their home planet, as a group of men who were on an expedition in the Arctic circle came across a robot shaped hole that been cut into the ice as if something had escaped from the icey cold waters underneath... What could have happened here?

    LYNCH VOTE - No Lynch

    Unicron (Chaotic) had been alpha'd by the Decepticons. He was Ryder.

  14. #14

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    For I am Saruman the Wise, Saruman Ring-maker, Saruman of Many Colours!
    Duke of Salford UK3

  15. #15
    Bi-Winning luckies's Avatar
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    Ok, I've posted my plan for what I think is the safest thing to happen tonight on skype, and I hope everyone agrees with me on this, so I thought I should post it here so everyone can see it.

    the blacksmith should protect gazzman, the medic should protect Anonymous the Third. I only say this so that they don't both protect the same person. My reasons being that people have given evidence that Gazzman is a special or wolf, and if this was seen by the wolves they could take that and act on it. Anonymous the Third says she has been seered and is the only person able to identify the real (good) seer.

    The seer should seer paddy. Paddy should only trust the seer if both the seer and Anonymous the third confirm to him the same thing.

    As for a lynch, I'm not too sure, but as has been discussed on skype, with the high number of specials, lynching is slightly risky at this stage, so I might possibly No Lynch again.

  16. #16
    Angelic

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    Lynch Jakeyyy!

    He has to go *nod*
    ukx4, ukx7, ukx8 & ukx10 - wgn, wgn, wgn & wgn , ukx11 - emily , ukx12 - Milkyway , ukx13 - Smelly Romans , ukx14 - Ayra & illii
    s1,7 - Raving Cabbage

  17. #17
    Well-Known MemberWell-Known MemberWell-Known MemberWell-Known Member Cait's Avatar
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    Ive gone no lynch in the absence of any leads.

    Can we slap Abyss tho
    or hit him with TTs
    (BTW - thats Gazzman abyss - not the other abyss)
    ------------------------------------------------------------
    http://travian-reports.net/us/report/2261602b9eb That thing!
    http://travian-reports.net/us/report/442138afbca A fluffy hammer
    http://travian-reports.net/us/report/845573c4010 Titch the rammer with an inferiority complex. (5x - 4 weeks - worse ram tribe)
    and for the Faffing Hammer that got away
    http://forum.travian.co.uk/showpost....80&postcount=1

  18. #18
    Host Account for
    Forum RPG "WvV"

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    Well-Known MemberWell-Known MemberWell-Known MemberWell-Known Member El Host Accountio's Avatar
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    KILL POST ~ NIGHT #2

    As the cool atmosphere enclosed on the Earth, the Autobots were still celebrating the death of Unicron. However, they knew this was just the beginning to the huge challenges which are to face them. Mouse-Keyboard was caught skipping across the Sahara desert linking Razorwinds arm. They looked a lovely couple and seemed to push all the right buttons. Nevertheless, the Autobots minds were focused on tonight’s lynching. Would a fellow friend be lynched or would they find another member of the Decepticons team? Only time would tell.

    The Narrator collected the votes accordingly. As each Transformer programmed and sent in their votes, a tension of anxiety rose within the crowd. Mouse-Keyboard giggled like a little school girl in a playground as Razorwind whispered something into his ear, however, neither would admit to what was being discussed.


    The Votes

    Anonymous the Third ~ Mouse-Keyboard
    Blazing Bob ~ Did not attend the meeting
    Boii ~ Mitmate
    Brenda ~ Brenda
    Cait ~ Mouse-Keyboard
    Carrothead ~ AtT
    Chesser ~ Elmoga
    Enterprise1 ~ Did not attend the meeting
    Elmoga ~ Oscillator
    Gazzman ~ No Lynch
    Grizzly360 ~ Mouse-Keyboard
    Hrbdefender ~ Carrothead
    Justcheckin ~ Matt68
    Luckies ~ Pilky
    Matt68 ~ Mouse-Keyboard
    Mitmate ~ wgn
    MOD Abyss ~ No Lynch
    Moles ~ Matt68
    Mouse-Keyboard ~ Did not attend the meeting
    Oscillator ~ Elmoga
    Pilky -~ No Lynch
    Razorwind ~ Did not attend the meeting
    Rolaand ~ Mouse-Keyboard
    Samantha78 ~ Matt68
    Speug ~ Mitmate
    Sport Monkey ~ Moles
    TheDamned ~ Did not attend the meeting
    Wgn ~ Wgn



    The votes had been counted and it looked as though tonight the Autobots were suspecting Mouse-Keyboard as the one who has been messing around with the security system enabling Decepticons to break through. Ironhide and Hot Rod turned around and made their way towards this phony. As they grabbed both of his arms and prepared to dismember him, he yelled and pleaded for his innocence.

    "Save your words puny robot, it's too late for you" Ironhide said, aiming his cannons towards Mouse-Keyboard's head. As he shot once, twice.. and then a third time into the robot's chest, making sure he was finished off for good.

    Optimus Prime stepped forward and picked up the robot's hand which was left on the floor along with the rest of his scrap metal. He went over to the computer to scan the hand and see if it matched with the one who had been breaching the security system. "No match" became apparent on the screen, as everyone bowed their heads in shame as they had just killed one of their own. Mouse Keyboard was nothing but a normal Autobot.


    Moles was disgusted with the decision, and went outside to take a few laps to take her mind off of things. All of a sudden inside the autobot HQ, the alarm was triggered. "Intruder Alert" echoed around as all the Autobots transformed one by one in an attempt to find the Decepticon intruder and blow them back to where they came from.


    However, Moles had strayed too far away and could no longer hear the sirens. She carried on driving further and further away but then came to a sudden halt. As standing infront of her was Shockwave. As fast as she could, she turned around and made her way back to base but it was too late, as Megatron grabbed her by her neck and lifted her up.

    "You autobots get easier and easier to kill every day" he said, before ripping her head away from her body.

    "Ahh.. She's not even worth keeping as a trophy" as he threw her body to the floor.

    Moles had been assassinated, and was nothing but a normal Autobot.



    Inside the Autobot Headquarters, Hot Rod was driving down the tunnel when he noticed a strange blue glow coming from the armoury. He quickly did a sharp turn and transformed back into robot form and began walking towards the glow which was coming from the cupboard. He opened the doors and grabbed the blue object with both hands, in his hands was the matrix.

    Hot Rod was no more, as he would no longer be addressed by this name, as from now on he would be known as Rodimus Prime.



    Lynch Kill ~ Mouse-Keyboard ~ Normal Autobot

    Alpha Kill ~ Moles ~ Normal Autobot

  19. #19
    Anonymous the third
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    Grizz has been seered and is Starscream, wolf anti seer special so he is for the lynch tonight.

  20. #20

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    Woah there Tex, I am but a regular normal autobot, not even a special. You are clearly a decepticon, you told gobs about not getting a message when absolutely everyone got one. You then claim to have been seered, then you claim to be a special yourself. Sorry lady but that whole story just doesn't wash. I am just setting off home from Alton towers but will gladly discuss your wolfishness on Skype when I get home.

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